Showing posts with label PS3. Show all posts
Showing posts with label PS3. Show all posts

Tuesday, June 9, 2009

NASCAR, Damage

Anyone who has ever played any of the Gran Turismo games knows that, if nothing else, it is realistic as fuck.

Well, minus there being no damage system

Wait, nevermind.

Yea, thats good and all, but what is a racing game without NASCAR?

BAM! NASCAR sponsorship in the most realistic driving simulator of all time.


This seriously may be my favorite game of all time. I say that more than I mean it, but this time I really mean it.

Watch the trailer:

Wednesday, April 29, 2009

A look back and a look forward

If you remember, it was about a year ago to the day that I was wrapping up the decision making process on what was then called the ps360 fund. Back then I was wavering between the then mighty Xbox 360 and the adolescent PS3 who, while still had loads of potential, would have probably only gotten the job done then if you put a paper bag over her... er.. it.

Yadda yadda fast forward to now and things are looking pretty stellar on the PS3 front. Rather than moaning on and on about frame rates and streaming-this-and-that, I'll go the youtube vid way to demonstrate my point. Because everyone knows reading is a dying art:

Fat Princess - A PS3 exclusive capture the flag type PSN (Playstation Network) game that looks about as fun as it does cute. Nothing like a quick mindless game of capture the flag without all of the stress that comes with Killzone 2 or such.



One of my favorite things to do in the old NCAA series was create my own school, whether it be ole' PHS, Dayton, or even the Sharonville Eagles. There is just something that is neat about creating your own tradition from scratch, especially in a sport like college football. Create-a-School mysteriously disappeared in this generation of games, but it's back in NCAA 10.... oh is it ever back. This has potential to be my favorite game of all time if this works out well. In two parts:



Slightly skeptical on how well this will work still, but a game from the creators of SOCOM with 256 players all playing on the same map (assuming it is the size of Rhode Island, at a minimum) intrigues me. Also a PS3 exclusive. Since pre-rendered vids are for sucks, find some in-game footage here.



Pixeljunks new game (currently titled 1-4). I know that means nothing to anyone reading this so let me just summarize by saying they are really really good at making sure 2D has a place on HD screens still. Their games are absolutely stunning to watch






That's good for now. Needless to say, I'm pretty stoked. Then there is also that whole Beatles Rock Band thing too.... which you know... is a must buy.

Saturday, February 28, 2009

And the list gets longer...

For the first time owning a PS3 I can honestly say that I have a bonafide game wishlist. Not my typical "on if I were to win a million dollars I would buy this this this and this," I always have one of those.

No no, this is a list of games that if you find me in a weak moment I just may go out and buy. And I'll definitely end up buying more than one. At $60 a pop, that is no small statement. The list is as follows (in a somewhat particular order):

1.) Killzone 2 - Holy shit. Granted, I don't have a 360 so I have actually never played Gears of War and my Halo 3 time is limited, but after playing just the demo for this, I'm thinking we may have a new best FPS for consoles. Unlike over 90% of games in this generation, the gameplay is on par with the graphics. And oh (again..) holy shit (/again...) is that saying something:

Picture this at a cool 60 fps. Try not to wet the bed. (Click for a higher res)


Video - The framerate isn't that bad in game:




2.) Little Big Planet - After getting the tease of a weekend long beta play, I'm really surprised this one isn't already on my shelf. Either way, still one of my favorite games out currently (with NO BLOOD OR GUTS OR FOOTBALLS EVEN!, how 'bout that ma!). I dig the creation capabilities and since release they have really embraced the download-able content (DLC) scene with weekly (usually free) releases of new goodies. A good game just gets better.

3.) Skate 2 - This one intriques me. Usually the skating genre is Tony Hawk's to lay claim to, but this new franchise is starting to make some serious ground and worry the Tony Hawkers. The motion-based controls seem somewhat gimmicky to me, but I'm not gonna knock it until I've tried it.

4.) Every Rock Band song available for download - God, I like this game. Consider me the next Ringo once MTV game's next rhythm game comes out (consider it number 3.5 on this list). It damn well better support Rock Band "instruments".

5.) Operation Flashpoint: Dragon Rising - I loved the first game in this uber-realistic "military strategy" (they don't like to be called shooters) series when I played it on Xbox, it just looked like something that was released before technology would fully allow it to achieve its objective. Maybe the power of the consoles in this generation will really make this shine. Sadly though, this is the type of game that is best bought on the PC so the mod scene can really get a hold of it and make it amazing. It seems like it could still fare well on the consoles though... we'll see.

6.) Watchmen: The End is Nigh - This would be a bit of a fanboy purchase more than anything. I can't imagine it being much more than a made for the movie release type game. Those types of games generally are the worst types of games. Save Goldeneye... ah sweet sweet Goldeneye. The price seems a bit steep for a "PSN" release too; they generally hover near $10.00, slightly more than a Blockbuster rental.

7.) NCAA Football '10 - Premature? Hell yes. I have high hopes (slash expectations) that EA will finally get it right on their third or fourth or whatever it is now year on this generation. '09 was right on the cusp of the greatness of the old PS2 games, but still no I-AA teams, playbook creator, etc. kept it from being perfect. Fix a few of these things and we could have a winner. Or create a Head Coach for college football. The differences between coaching in college and the pros are immense (ask Charlie) and it could make for one hell of a sports simulation.